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Starfox Adventures (Nintendo Gamecube) - Throwback Review

"A planet with fear need a 
hero with none" 

Starfox Adventures Review 
All of the cutscenes can be found at the bottom of the review 

Starfox Adventures 
System: Nintendo Gamecube 
Genre: Action / Adventure 
Release Date: September 23, 2011
Developer: Rare Ltd
Publisher: Nintendo
Price: Used around 20 dollars and below
New: Varies  
ESRB Rating: T

What I Like…
- Graphics 
- Music 
- Voice action especially Fox’s is great 
- Cutscenes have comedic twist 
- Free roaming world 

What I don’t like…
- You are ripped from the long awaited battle with General Scales
- Needed more side quests (Nothing to do once you finish the game, you can’t even wander the world any more…)

The game starts out with you playing as Krystal answering to a distress call from a planet inhabited by dinosaurs. She land on a flying air ship which she later finds it belongs to General Scales. They get into an altercation and he throws her overboard. Krystal then goes to the Krozoa Palace to investigate, where she is then trapped in a Crystal (Irony lol) 
The Game then Shifts to fox and his crew (minus Falco) on Great Fox just lounging around. General Pepper then Buzzes in and Briefs them on a their new mission which has to do with the distress call that came from Sauria to restore the planet back to the way it was before it started falling apart. Fox then begins his mission and lands in Thorntail Hollow where he finds Krystal’s mystical staff. 

Fox then learns from the Queen Earthwalker that he needs to find her son Tricky and then the 4 Spellstones and return them the force point temples for the planet to return back to normal. Later in the game fox learns of Krystal and to save her he needs to find all of the Krozoa Spirits. 
Starfox Adventures has to be on of top 5 best looking games on the Nintendo Game cube (Others on my list is Resident Evil 4, Legend of Zelda: Twilight Princess & Wind Waker, Remake of the First Resident Evil). Actually it is probably should be in the top 15 of that generation of systems. The game is beautifully animated, when you close up of fox you can actually count the furs on him (And it uses the in game graphic engine). The lighting effects are beautiful; the game looks really good even by today’s standard. Even though I detest Rare Ltd for selling out to Microsoft you got to hand it to them, they really knew what they were doing,     
Fox, Krystal, & tricky  

Sound / Audio 
This is another place where the game shined, yeah some of the level themes were kind of cheesy but I like cheesy especially when it catchy. Each theme really catches the feel of watch going on. The composer David Wise did an excellent job with the sound track at least in my opinion. The voice acting is pretty good too, especially the guy that speaks for Fox McCloud. The Ambient noises are awesome too; if you have a Dolby Digital system it will be a pleasure to your ears.

If you were wondering how the game feels take Link from Ocarina of Time and put him is Fox’s skin and that would give you a pretty good idea of how the game feels. You will be in a few different vehicles too, there is the Arwing flight levels where you pilot an Arwing similar to how you did in Starfox64. You’ll ride a hover craft type bike multiple times in the game. You will also ride a few different dinosaurs too.  Critics of the game basically complain that the game stays too far away from the Starfox roots but, I liked then change of scenery.

 Replay Value / Addiction
Starfox Adventures is a decent size adventure game that will take you approximately 15 - 20 hours to do everything. Once you are done with that there isn’t much more to do sadly…

Story - 8
Graphics - 10 
Sound - 9
Gameplay - 9
Replay / addiction - 7